Roborace – Immersive VR Simulator
Roborace VR– At the 2018 Goodwood Festival Of Speed (FOS), Roborace’s Robocar accomplished the first-ever fully autonomous hillclimb, becoming the first driverless electric racing car to tackle the famous FOS hill. Guided purely by automated systems, the car was equipped with a variety of sensors, giving it 360º vision.
Moncler – Genius AR Experience
Moncler Genius AR Experience – Moncler combines style with constant technological research assisted by experts in activities linked to the world of the mountain. The ever-changing combinations of technology and nature, mountain and city, functionality and aesthetics make Moncler’s down jackets unique, a product that goes beyond fashion.
Dominica Wester – Weltenweber
ABOUT: I am co-founder, 3D-artist and responsible for most of administration at Weltenweber, a studio that creates VR-experiences for education and medical purposes. We want to use the power and potential of VR to make the world a better place, to make learning and therapy easier and more fun. We are gamedesigners so we know how to implement storytelling, usability and user guidance into our projects. We always aim for a high graphic standard and put a lot of love in the details and the atmosphere. Before founding Weltenweber I met the others at university studying gamedesign and working in an consulting agency on a mobile game app.
Emil Charpentier – Charpstar
ABOUT: I consider myself being a startup entrepreneur to the fullest, I started my first real venture by the age of 19 with no experience on how to start a business. This could potentially be a story on how a 19 year old teenager at the time went forth and created a small business who grew to a famous success…But that is not the case in this scenario! Some startups later in different fields I
am now in the industry of VR/AR where I feel at home and enjoy being in the innovative buffet of discovering the seamless possibilities.
Carlos Monteiro – Gigoia Studios
ABOUT: Carlos Monteiro is a multimedia Designer, painter and music composer. Founder of Gigoia Studios, focused on Fine Arts games for museums and VR galleries. Also founded the indie studio Star Palm Games, for sci-fi themed games.
Sam Watts – Make Real
ABOUT: I’ve been working at Make Real, based in Brighton, UK since early 2013, when I joined for fixed term contract to deliver a large scale multi-channel projected construction site management training simulator to BLSC in Melbourne, Australia. Once that was complete, we took receipt of our Oculus Rift DK1 headsets from the Kickstarter that ran in 2012 and I saw an opportunity to help the company pivot from virtual environments to Virtual Reality-based training, learning and development content creation.
Grosvenor Casinos – Lead the Pack
Grosvenor Casino – Lead the Pack: A unique and immersive Virtual Reality experience to promote their ‘Call of The Wild’ creative campaign for Christmas 2017.