There’s a ton of excellent content in our Reality Innovators Network community, but don’t worry if you’ve missed the last few days, we got you covered.

Three.js Water Pro: AAA Rendering Inside a Browser Tab
Dan Greenheck’s Three.js Water Pro runs AAA-grade rendering inside a browser tab. FFT waves, dynamic foam, caustics, atmospheric scattering, all WebGPU. The browser is no longer an afterthought for real-time graphics. Read more

McLaren 570S Digital Twin Rendered by Hand in Unreal
Constantinos Kitsaras built a McLaren 570S digital twin in Unreal Engine. Every shadow and highlight, sculpted by hand. Lumen pushed to its limit. Real-time craftsmanship over one-click AI renders. Read more

VirtualGo Lets Remote VR Players Join Your Living Room
David Montecalvo’s VirtualGo LLC lets remote VR players drop into your scanned home or outdoor space from anywhere in the world. Early preview footage. The tech will power the next version of Hauntify Multiplayer. Read more

Zoe Soon on Why Brand Budgets Lag Behind Attention
Brands In Play 65: Nic Hill and Morgan Pomish sit down with Zoe Soon, Head of Creator and Gaming at IAB. Outdated ‘gamer’ assumptions, missing measurement standards, and creators as media ecosystems. Read more

Nilo’s AI Game Engine Feels Like Playing Lego
Gabriele Romagnoli interviews Nuno Leiria, founder of Nilo. An AI-native 3D platform aimed at aspiring builders rather than game devs. Multiple AI models stitched into one browser workflow. Building feels playful. Read more

Ulrich Buckenlei: Gaussian Splatting Meets Training
Ulrich Buckenlei on how Gaussian Splatting reshapes training. Experts become interactive knowledge carriers. Rare procedures become explorable from any angle. The same format scales across browser and XR. Read more

Quinn Myers: The Next AR Revolution Is in the Glass
Quinn Myers shares a SCHOTT read on how AR’s next leap won’t come from new chips or software. It’s the glass. Centuries-old glass-melting science is shaping the waveguides that make consumer AR glasses possible. Read more
