Groove Jones was asked to create 4 VR training modules that allowed the managers to observe interactions between team members dealing with a customer’s needs. Each module had a test at the end to test how the manager on how they thought the situation should have been handled.
Groove Jones’ solution was both a technical production advancement to achieve realism and an interactive advancement from the previous productions.
Groove Jones proposed a solution after extensive research that used new 3D face tracking capabilities of the iPhone X and would be produced for use on the Oculus Go. They used the iPhone X paired with a full body motion capture suit to carefully act out and recreate real life, management training scenarios encountered in the bank branch and call centers. They also carefully replicated the environments as management would experience them.
The end results were stunning and allowed management to select from multiple scenarios within the Oculus headset via a carousel menu. The lifelike scenes replicated exact scenarios that management will engage with. Furthermore, the use of VR and ease of distribution of content will lead to a serious ROI throughout the lifecycle of the training.
Scenario 1: Fee Reversal
The scene takes place in the call center where two team members help a customer with a fee reversal.
Scenario 2: Credential Reset
The scene takes place in the branch office and involved multiple team members at the location as well as a call center team member with resetting the credentials of the customer.
Scenario 3: Opening a Savings Account
The scene takes place in the call center where a team member helps a customer with setting up a savings account. The scenario also involves communication with a branch team member to help advise the customer.
Scenario 4: Monitoring Account Balance
The scene takes place in the branch office and involves multiple team members solving a customer’s challenge monitoring their account balances.
Testing Your Observations
At the end of each scenario, the manager is given a multiple choice test on how the team member performed and options they should have taken.
STUDIO: Groove Jones