Hazard Awareness VR Training

Sentient Computing

CHALLENGE:

To complete an initial proof of concept virtual reality (VR) training module; to be used in a blended training approach for task hazard analysis training.

The module was to be built to be able to encompass multiple activities in the future that stem from the existing BHP classroom training package.

The VR module aimed to enhance the prior learning and allow the users to gain near practical experience in task hazard analysis situations.

 

 

 

 

SOLUTION:

In collaboration with BHP, the Sentient Computing team developed the first activity as a proof of concept, designed to allow users to navigate a single-room workshop environment and use the 360-degree VR experience to train in hazard awareness.

Sentient Computing modelled a 3D environment which included up to 32 items with varying degrees of danger, some items were deemed hazards, and some safe, to ensure critical thinking and close inspection by the user was required.

 

 

 

 

OUTCOME:

An immersive and interactive VR task hazard analysis learning module was created to be used on both the Oculus Go, and the newly available Oculus Quest, that was easy to navigate and catered for all levels of experience.

 

 

 

 

Sentient Computing enjoyed collaborating closely with the team at BHP and look forward to phase 2 of development.

STUDIO: Sentient Computing

VR, Training May 14, 2020 by Alvin Manalac