Month: May 2020
King’s College Social Phobia Treatment VR Platform

King’s College Social Phobia Treatment VR Platform

by Alvin Manalac May 14, 2020 VR, Medical

VIRTUAL REALITY PLATFORM FOR THE TREATMENT OF SOCIAL PHOBIA

The Department of Psychiatry, Psychology and Neuroscience at King’s College was seeking to develop a platform using the latest VR technologies to investigate the relationship between various components of social performance (cognitive, affective and behavioral) and their increase in paranoid thinking using a VR environment.

 

 

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Biogen Multi-User VR Experience

Biogen Multi-User VR Experience

by Alvin Manalac VR, Medical, Training

THE FIRST MULTI-USER VR EXPERIENCE IN THE PHARMACEUTICAL INDUSTRY

Biogen is one of the world’s leading biotechnology companies, developing therapies for neurological, autoimmune and rare diseases, with a clear focus: have the greatest impact on patients of any biotechnology company in the history of the industry.

 

 

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Memira AR Anatomy

Memira AR Anatomy

by Alvin Manalac AR, Medical, Training

Insights into anatomy through AR

Memira has been in the medical industry working on eyesight correctional treatments for over 20 years and eventually took the lead position in the north. As they said it, their background lies with experienced opticians and doctors who have a vision of a world without vision.

 

 

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Adif Operators VR Training

Adif Operators VR Training

by Alvin Manalac VR, Training

TRAINING OF OPERATORS USING VIRTUAL REALITY SIMULATORS

Adif, the Railway Infrastructure Agency, has a Technology Training Centre where its Infrastructure Maintenance agents are trained.

The centre aims at providing high level and innovative training to its employees in certain procedures of assembly and maintenance for electrification systems.

 

 

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Teknikcollege VR Showcase

Teknikcollege VR Showcase

by Alvin Manalac VR, Training

Showcasing Industrial Occupations In Virtual Reality

Teknikcollege is a network of competence centres in which companies collaborate with municipalities and providers of education in regard to technology-oriented courses at different levels.

 

 

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Conductive VR Training Platform

Conductive VR Training Platform

by Alvin Manalac VR, Training

Training platform targeting electricians

The level of immersion and the granularity of interactions makes Conductive a game changing application for training. Users are placed in a simulated environment that looks and feels much like the real world and they can also train much like in real life. Practice and learn how to work with sockets, cables, light bulbs, junction boxes, switches etc – finally you be an electrician in Virtual Reality.

 

 

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Runway

Runway

by Alvin Manalac VR, Training

A Single Solution for Enterprise Extended Reality

Talespin Runway is an enterprise extended reality (XR) software platform designed to deliver immersive workforce applications at scale. Runway provides the foundation enterprises need to take advantage of XR technology’s proven ROI, without the complexities of deploying a fragmented software ecosystem.

Runway serves as the platform for delivering Talespin’s VR training and performance support applications. Runway is a unified system for administering VR training to employees, tracking learner progress, supporting employee performance in the field, and integrating XR software with existing technical infrastructure.

 

 

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Talespin for Insurance

Talespin for Insurance

by Alvin Manalac VR, Training

The Future of Work is Coming to Insurance

The insurance industry faces critical challenges that will reshape the industry and dramatically transform how organizations work in the sector. From automation and technological advances to new generations entering the workforce, insurers are navigating significant changes as they seek to adapt and advance their businesses.

At Talespin, they view immersive technology as the solution that will help insurers embrace these changes and transform their workforce practices to deliver the best possible customer and employee experiences. They’ve spent the past 4 years working with leading insurers and SMEs to develop XR (virtual, augmented, and mixed reality) workforce solutions specifically designed for insurers.

 

 

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Propel

Propel

by Alvin Manalac VR, Training

Workforce Acceleration

New generations entering the workforce, technology impacting the workplace, and changing career models have brought about a need for more flexible employee onboarding, training and reskilling.

Traditional training practices aren’t agile enough to keep pace with these dynamics, and enterprises need to close skills gaps and accelerate workforce transformation. Virtual reality technology has emerged as a solution to these challenges, as it is proven to accelerate employee learning, make training more efficient, and offers the scale enterprises need to have a significant impact on their businesses.

 

 

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CoPilot

CoPilot

by Alvin Manalac VR, Training

Virtual human training technology powered by artificial intelligence

Teaching Leadership and Communication Skills with VR and AI

How do you practice skills like negotiating and sales, simulate what it’s like to handle a difficult customer, or gain experience giving critical feedback? Identified by LinkedIn’s 2018 Workplace Learning Report as the #1 priority for talent development, soft skills are some of the most valuable professional skills an employee can have, but are also among the most difficult to train and teach.

 

 

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