VR Bearing Maintenance Training
L’Union des Industries et Métiers de la Métallurgie (UIMM, or the Union of Metallurgy Industries and Crafts) is one of France’s largest industry-based unions, and they put a huge number of current and future metalworkers through their regional training centers. UIMM Région Havraise wanted to streamline the method for training metalworkers in certain standardized procedures such as regular maintenance and upkeep.
In order to meet their training needs, UIMM recognized that they would need an option that tackles the safety and logistical limitations that have always plagued trades such as metalworking. Seeing the variety of advanced technological approaches taken by outside companies and industries it was apparent that the union would need to move its training methods into the future as well.
VR Training – Compressor Operation
Oil and gas plants serve as some the world’s most dangerous environments in which to work. Naturally, practicing the right procedures safely is crucial for all levels of engineers.
VR has long been used for training in the Energy industry for many years. But, EON Reality wanted to bring this business-critical training out of caves and domes, and into the latest VR systems – accessible from anywhere in the world with an internet connection – to improve safety, learning outcomes and provide totally immersive, totally trackable training scenarios.
GE Hitachi’s Workforce VR Training
GE HITACHI AND VIRTUALWARE REVOLUTIONIZE WORKFORCE TRAINING THROUGH VR
GE Hitachi Nuclear Energy and Virtualware introduce today a revolutionary concept for workforce training based on Virtual Reality Immersive Rooms. GE Hitachi will provide the OEM expertise, the training content, and the process knowhow, and Virtualware will provide the award-winning Enterprise VR Solution VIROO Immersive Room, along with training simulators, in different locations around the world.
VIROO enables any organisation to launch 1:1 scale and multi-user virtual reality content, by means of a patented tracking technology and a software platform. This platform will allow GE Hitachi to operate and manage the rooms efficiently, as well as generate and include new content to provide not only standard training solutions, but just-in-time bespoke solutions associated to complex nonstandard works as well. VIROO is the key to turning advanced technology into a simple and accessible tool for GE Hitachi teams.
The first content simulator developed is aimed to train workers in fuel movement operations, using a physical replica of the necessary equipment connected directly to the virtual environment. The fuel movement process is a complex and highly skilled activity that requires top level expertise and training, as well as outstanding coordination between the different parties involved during the fuel movement process.
The fuel movement simulator is part of a new generation of simulators that GE Hitachi in alliance with Virtualware will release for operation during the coming years, not only for the BWR technology but PWR and D&D as well.
“For Virtualware, this announcement is a major milestone in our history. Not only does it position us at a global level, but it also reaffirms the commitment we made 3 years ago to develop a product like VIROO, which is the basis of this agreement.”
– Unai Extremo, Virtualware CEO
This initiative will improve the capabilities of professionals through intensive training and contribute to the reduction of both costs and risks. In addition, these systems will help Nuclear customers to have just-in-time bespoke training solutions on site that will contribute to the reduction of operational costs associated with training and quality issues.
“GE Hitachi will be responsible for creating the next generation of training simulators for nuclear processes. Simulators that will allow us to be more competitive in training and coaching our people, and our customers’ workers. In addition, we will gather information about how people follow the processes, allowing us to improve them. This is the first step towards a new world, the world of immersive technology, in which GE Hitachi will play a leading role by pioneering its application to the nuclear sector.“
– Ricardo Moreno, GE Hitachi VP for Europe
Wim Bonjean – B·U·T
ABOUT: Wim Bonjean – Futurologist by night, Chief Creative Technologist of B·U·T by day. With an education in audiovisual techniques and ICT, Wim has a rare profile: a tech guru in the creative sector.
King’s College Social Phobia Treatment VR Platform
VIRTUAL REALITY PLATFORM FOR THE TREATMENT OF SOCIAL PHOBIA
The Department of Psychiatry, Psychology and Neuroscience at King’s College was seeking to develop a platform using the latest VR technologies to investigate the relationship between various components of social performance (cognitive, affective and behavioral) and their increase in paranoid thinking using a VR environment.
Biogen Multi-User VR Experience
THE FIRST MULTI-USER VR EXPERIENCE IN THE PHARMACEUTICAL INDUSTRY
Biogen is one of the world’s leading biotechnology companies, developing therapies for neurological, autoimmune and rare diseases, with a clear focus: have the greatest impact on patients of any biotechnology company in the history of the industry.
Memira AR Anatomy
Insights into anatomy through AR
Memira has been in the medical industry working on eyesight correctional treatments for over 20 years and eventually took the lead position in the north. As they said it, their background lies with experienced opticians and doctors who have a vision of a world without vision.
Adif Operators VR Training
TRAINING OF OPERATORS USING VIRTUAL REALITY SIMULATORS
Adif, the Railway Infrastructure Agency, has a Technology Training Centre where its Infrastructure Maintenance agents are trained.
The centre aims at providing high level and innovative training to its employees in certain procedures of assembly and maintenance for electrification systems.
Teknikcollege VR Showcase
Showcasing Industrial Occupations In Virtual Reality
Teknikcollege is a network of competence centres in which companies collaborate with municipalities and providers of education in regard to technology-oriented courses at different levels.
Conductive VR Training Platform
Training platform targeting electricians
The level of immersion and the granularity of interactions makes Conductive a game changing application for training. Users are placed in a simulated environment that looks and feels much like the real world and they can also train much like in real life. Practice and learn how to work with sockets, cables, light bulbs, junction boxes, switches etc – finally you be an electrician in Virtual Reality.